Characters


I’ve decided that roleplaying is no longer a significant enough part of my writing career to be deemed important enough for a page. So I’ve removed all my roleplaying pages. But I still do love my characters, and I still have made a lot of posts with them, so I thought a list would still be needed.

These are posted by general chronological order of my roleplaying “career,” so do expect the ones in the beginning to be shabby. Although these are roleplaying characters who are generally discarded after the roleplay, they are near and dear to me. So don’t make me made by stealing any of them. Especially their names. >:(

Roki-The Haven
Okiro-The Haven

Aliante/Kuva-Shifter’s War
Anduril/Celia-Shifter’s War

Sasha-Shifter’s War: Rebirth of the Rebellion
Derrik-Shifter’s War: Rebirth of the Rebellion

Nike-Black Fire Resistance
Auxi-Against my Nature
Joshua-Against my Nature
Jake-Against My Nature
Ingus-Against my Nature
S’Ashan-Dragon Scars
Rikash-Dragon Scars

Rikash-By the Time you Hear the Sirens
Rikash-Ashland Academy
Anduril-Ashland Acadamy

Foita-The Battle for Caerlyn
Amphi-60 Years of Hell
Aximar-60 Years of Hell
Erytha-How to Destroy the World
Solian-Seeking the Abomination
Sophia-Seeking the Abomination

Asaki- Dragon Tamers
Alanna-Sacred Stones of Nierme Seldarine
Lylaith-Sacred Stones of Nierme Selfarine

 Mercury Nineteen-IEF Adventure
Kuril Aravis- Resurrection
Marius Aurelian-A Broken Story
Sixxan Shoku (Reaper)-A Broken Story

Yonaki Uralen Azuthan- The Legend of Altaria
A’lyzii Yslidar Ryzaon-The Legend of Altaria

So, yes, me here. Again. This is my blog, you know. If it counts as a blog. More and more recently that’s exactly what it has been. So in an attempt to preserve the original purpose, here are two of my more “advanced” roleplaying characters. This roleplay was your typical go-on-a-quest-to-save-the-world type of roleplay. Alanna is my strength-based knight, which is out of the norm for roleplaying, since most people like to work on speed — there’s only a certain number of hits you can score on a faster moving opponant, and frankly there’s a pandemic among roleplayers in which characters will rarely ever take really damaging hits. Anyways, enough of that short rant. Lylaith is inspired by her picture, and in my mind she’s always been Phobia’s twin sister. But not. Anyways, typical seductive, alluring, absolutely blood thirsty demon.

Also! I’m going to make a point of talking to you. Yeah, you, the one person that keeps showing up on my blog. I have ways of knowing this. I’m have a guess at who it is, but I’m not completely sure. Anyways, don’t you think I’m just the slightest bit wierd? I mean, I’m ranting my thoughts out to the empty space of the internet. Except now you occupy that one little space! Guess we’re two of a kind. Oddities. Don’t you just love being compared to me?

Alanna Lyress Korenta-The Sacred Stones of Nierme Seldarine

 

Alanna Lyress Korenta

 Alanna: The Lioness

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Loyal DurableDeterminedUnderstandingUnwavering

 

Call me Alanna. Just Alanna is fine.
I am 24
As if you can’t tell, I’m a female
It rained that wonderful day May 12
Just in case you believed in that, I’m a Taurus
My decision lies with the Chosen
I’m a human with ancient dwarven and shapeshifter bloodline. Got a problem with that?

My name is Alanna Lyress Korenta, descendant of the Adamithreel family, a famed dwarven clan throughout the land, although the Korenta family is not as well know. Ok. We’re not known at all. My life started, obviously, when my mother gave birth to me. Unfortunately she did soon after. My father, like most fathers of the time, wanted a boy, not a girl and was most disappointed and grieved. He was wracked with sorrow for a long time, but pulled himself together to take care of me. Inch by inch he began to realize the joy of life again, and my first memory was of him holding up a magnificent sword blade to the sun and laughing his deep throated laugh at the victory of another beautifully forged weapon.

My father was a blacksmith, but he was also a traveling merchant. Throughout my childhood, I saw a lot of the world. It was a beautiful and amazing place to say the least. Along the way, my father taught me the arts of his trade. It was a good life, if a little lonely. Still, no other disaster save the calamity of my mother’s death struck us. Life was good, even if we lived by a shoe string budget. I loved to be in the outdoors, loved to sleep underneath a carpet of stars, peering out between the dappled shadows splayed across the forest floor.

As my father and I traveled through the world, I learned much. My first skill was the love of horses. The way they flowed like water when they ran. My father wasn’t particularly skilled in this, but over and over again I observed the beasts until I had learned their language. It took a very long time, and I was almost at the Princess’s doorstep when I had learned enough to consider myself an expert. Naturally, I learned the art of smithing from my father, and making all these weapons I learned how to wield them as well.

So my life went for a good many years. Then my father, who was not quite the youngster when my mother had me, began show effects of aging. Living out in the wild had provided him energy enough to survive much longer than most people would have. But it was inevitable. He began to lose his eyesight, he wasn’t as agile, he wasn’t as steady in his forging. It pained me to see him like this, and I wanted to ignore it, but my father had taught me to not run away but to face everything with a strong face.

So ended my father’s merchant days. We settled down in the capital and after making weapons for endless days and getting more and more fidgety, I saw a notice for the job of the Princess’s horseback trainer. It excited me and with my father’s blessing I went to work for the castle.

It was a scary thing at first. Coming from the wilderness into the hustle and bustle of the castle was quite an eye-opening experience. I began to realize that there were things still left in the world to see. Of course when the king started eyeing me I was suspicious of him. He seemed like a creeper, but when I finally found out why he was looking at me so strangely, I was so astonished that the horse under me reared, I was breaking him in at the time, and I fell with an undignified plop onto to the cobblestones.

The king has promised to move my father to the court and have someone take care of him. I’m still astonished now, but I’m more than ready to go out and see the world again. Except…I get the feeling that this is more than it seems.

I have a special Ability and it is controlling rock/metal

Though, I already know of my exceptional strength, partly because of my bloodline, partly because of my past, and partly because of my trade. I can wield practically every known weapon, although my favorite is still my beloved scimitar. My trade is the forging of anything you can think of; Name it and pay for it, I can make it. I’ve become very skilled with the metal aspect of my power. Other minor little things I can do it sense a lie and rid my body of any ailments such as poison or disease, but not wounds. Those will heal as they should. Oh, and of course, my skill with horses! How else do you think I got to be the princess’s horse trainer?

My favorite things are
~Sparring
~Content
~Simplicity
~Warmth
~Loyalty

My least favorite things are
~Trickery
~Dishonesty
~Disorganization
~Cold weather
~Frivolities

My Weakness is my claustrophobia. Living out in the open has grown on me, and I can’t stand little spaces you can’t even turn around in.

Anything else? Nothing I can think of that you need to know.

  

Lylaith Gylran Kalma-The Sacred Stones of Nierme Seldarine

 

Lylaith Gylran Kalma

 Lylaith

SeductiveFrighteningIntimidating Slightly InsaneIntelligent

 

Call me anything you like, hun. You won’t live to call me it again.
I am ageless
As if you can’t tell, I’m a female
It rained that wonderful day November thirteenth
Just in case you believed in that, I’m a Scorpio
My decision lies with chaos. And myself, naturally.
I’m an ancient siren. Got a problem with that?

There’s so much to tell about me! Won’t you stay a while and listen? I’m sure you’ll never want to leave! Now let’s start off near the creation of the world, hmm? They say that everything was created then included my sisters and I. We were the ancient sirens, messengers of destruction and death, if you believe what they say. I would, wouldn’t you? For years upon years we sang our enchanting songs, luring not only sailors, but great heros to their demise. Oh how fun it was! All those innocents, all those beautiful bloodcurdling screams.

But Civilization continued. The world of man and the world of the “civilized” mythics grew. They learned. They warned others of us. Soon all those pretty boys and their glittering swords didn’t visit anymore. We were lonely. The world of the ancient race was passing away.

One by one my sisters perished into the abyss of the death we had been created to bring. Some of them were trapped, entombed in cages of great magic, terrible sorcery. I knew it was no longer safe to stay, oh what a sad day. I left my lovely island to roam the land, wrecking chaos and pandemonium as a revenge. Revenge. It was a nice time, not as nice as my islands, but almost. People hunted me, but I was the wiliest of all my sisters. They weren’t going to catch me! No indeed.

But…they did. The greatest sorcerer the world had seen tracked me down. She was a wise one yes, but nearing the end of her life. Apparently I had killed her son sometime during my long life. Don’t remember. But she did. And oh boy, she tracked with a vengeance. It was the most fun I had in a long time. Traps and spells and enchantments galor! She got me alright. And she was intelligent, I’ll give her that. We fought quite the epic battle on the edge of the tomb she had constructed for me. Tons and tons of a rare metal called adamantine engraved with magical symbols and then strengthened with enchantments. Quite a piece of artwork. Except…I really didn’t feel like being trapped in there for eternity. So we fought. A week long battle it was. She won. I think she cheated.

She threw me, still writhing I think, into the tomb and slammed it shut. As soon as she did so, she died. I stayed in the tomb for such a long time. I counted a lot of sheep. It was a cursed place for sure. But then one day, my savior came! He was a handsome man…well, at least he was until I was done with him. I foolish little whatcha call ems. Right, archeologist. He dug through tons of rock that the sorceress had piled on top of the tomb until he reached by coffin. The adamantine drew his eyes, and he opened the coffin. Well, that was the end of him.

But there was something else trapped with me, a corridor down. It opened up into a little cave. In it was a beautiful shimmering rock. After so many years, I was still curious. Besides, I could feel the darkness rolling off of it. When I touched it…I felt many of my powers drain away, but I also felt new power rushing through me. It was a stone of Gula Gurtha. With that, I set back out in the world to wreck havoc again. It sure was fun to see everyone’s eyes widen at me. Wow. I was a legend suddenly!

I wasn’t sure how many years had passed, but a lot had changed and a lot had stayed the same. Through the cries of my victims, I heard of what, an evil queen? Surely not as evil as me! And then the Seven Chosen ones, the Maelael Aelaestaelor. Personally, I could care less who the heck they are, as long as they don’t interfere with my fun! And I plan to have plenty of fun. Plenty.

I have a special Ability and it is controlling Gula Gurtha to a certain degree.

Though, I already know of my amazingness! Well, where to start, my love? I radiate the most intense emotions. Passion. Fear. Anger. Hatred. Despair. Pain. I can radiate it to such a high degree, that anyone too close is permeated by the emotions. If you’re good enough, maybe you can fight it off, but you’ll still be quite confused. And my aura, it radiates darkness and disease that can weaken you or dampen magic effects on me, especially if you’re a little scone of the light. Nasty things. Because of this aura I am immune to all diseases, included the Gray Death. Some people said it drove me crazy though. Crazy? Me? No, how could you think of such a thing. I’m perfectly sane. Oh! And of course, my beloved soldiers. I can summon skeletons and the undead to do my bidding. Oh how obedient they are! Of course, they have no magic, but they can only be killed a certain way. I can summon roughly ten to fifteen at a time, depending.

My favorite things are
The pain of others
Darkness
Despair
Terror of others
Weaklings

My least favorite things are
Goodie two shoes
Arrogance
Good health
Bravery
Light

My Weakness is the extremely rare and extremely expensive metal called adamantine.

I have a little secret and it is that my blood can cure the Gray Death if it hasn’t progressed to far.

Anything else? Oh yes. I forgot to mention didn’t I? My tongue extends out to at least ten feet. Beautiful isn’t it? When it does so, it transforms into a little beasty, a purple-gray snake. Its bite causes slow pertification and a bolt of pain, but it’s not something that the local apocrathy can’t cure. My litte snakey has a bite of steel, and it’s impossible to hack off, although if you hurt me, I’ll withdraw it. Yummy.

So, I was looking at my character cast and found that I’m posting a lot fewer characters than I have before. I mean, there’s this entire wall of black without a link to save it. So, I’m sharing with you two characters in the same roleplay. It’s by the ever so epic Erethia, and currently stands as my favorite rolplay. Yup, so, enjoy!

Yonaki Uralen Azuthan-The Legend of Altairia

Get to Know the Basics

 

    Name: Yonaki Uralen of the Azuthan family, Defender of the East and Champion of the Rising Sun
    Nickname(s): Just Yonaki, thank you. My siblings call me Aki, but I won’t respond to you if you try calling me that.
    Race: I’m human. Elder human, I suppose, if you wanted to be picky about it. Elder humans are gifted with great physical ability beyond normal human bounds without the physical signs of such.
    Allegiance: Lilia III, High Priestess of Cerae
    Age: Twenty and four years
    Class: Warrior
    Weapons: I wield Lathia, a double handed blade that I wield with one hand or two, depending on the circumstances. Lathia is an enchanted sword, light as the air itself. It will never melt in the hottest fires, magical or not, will never break, and will never get lost. If I do lose Lathia, it will find its way back to me in some strange manner or another. I also keep with me a hunting dagger for emergencies. And my armor. It may not be a weapon but it is as vital to me as Lathia is in a battle. Made out of the legendary metal mithril, it is lighter than normal armor, but still heavy as all armor is. Built into both vambraces are a pair of collapsible shields that expand when a press the small buttons on the side of the wrist guards that faces the inside of the arm. The shields aren’t very large, but I can protect myself from a volley of arrows if I crouch underneath one.
    Powers: As an Elder human I have been born with natural strength and reflex far above a normal human’s range. This is less a magical ability than a physical enhancement that comes with bloodline. As for my magical powers, I have one. Total and complete immunity to magic. Any magic that touches me has no effect on me. At all. Unfortunately, this also applies to blessings and healing magic as well. So malevolent and benevolent magic alike does not affect me, for better or worse.

The More Personal Stuff

 

    Likes: I enjoy testing myself, pushing myself to my limits. Bright days with beautiful clouds and just enough wind are my favorites. I enjoy the company of others, good conversation, and my moral code. And family. Family is huge for me.
    Dislikes: The snow, ice, sleet, chilling winds. Do you get the point? Anything cold. I also despise disloyalty, dark magick, and other such un-chivalrous and ungentlemanly things.
    Personality: I consider myself to be chivalrous, loyal, and moral. I try my best to be kind and understanding, but that only applies to fellow fighters and innocent citizens. Those who have fallen into the deepest pits of darkness have no mercy from me. However, for those who have simply strayed from good, I believe in the ability for them to turn back from their vile ways. Despite this, I am tolerant of most other things, even jokes at my own expense. However, insult an ally of mine and you had better prepare for a battle, unless you want to eat your own words. I’m usually very bright spirited underneath my calm shell, unless I’m musing about some mistake. I tend to hide my morose emotions and show the ones that people want to see, which isn’t that hard. I always do my best to help anyone in need. This pleasant demeanor extends all the way into my “battle life.” I respect my opponent as I expect him to return the favor. I will never believe in the phrase that “the ends justify the means.” However, if the fight turns tough, I do my best to retain my steady personality. I am determined and courageous, but not rash. I know my limits, even if I don’t like it. However, this tends to change when family comes into play. I fiercely defend all of my family and I would easily give up my life for them.
    Biography: I. I am Yonaki. I am Yonaki Uralen of the Azuthan Family, Defender of the East and Champion of the Rising Sun. But I wasn’t always as such. I started out simply as Yonaki, first born of my family. As an Azuthan, a member of a family of Elder Humans, I was expected to do one thing in life – fight. Fighting was everything to the Azuthans, and it still is. From a very tender, young age we were already handling blades and daggers, learning how to ride horses, how to tame pegasi and wyverns. We learned to lean only on ourselves and the family. The importance of family was held above all other values, and my siblings and I knew better than to disrespect that code, even though we often had spats with one another. I had three younger brothers and one younger sister, who was the closest to me in age. We were very close. Her name was Seryta and we sparred side by side for many years. She was my best friend and I trusted her with my life.Under the care of my parents and a long string of tutors (nearly all of them extended family), Seryta and I turned into excellent fighters. As all nearly Azuthans do, at sixteen we left the family and set out into the kingdoms to make our own way. Seryta and I set out as mercenaries. We never deigned to join a mercenary group, instead we peddled our own swords. We were confident, I suppose, but we were young and full of life. Was there any reason not to be confident? Seryta and I spend many years fighting for whoever had enough money to buy our blades. Seryta grew from the simple Seryta to Seryta Rylen of the Azuthan family, the Summer Gale. It was a battle epithet that held in great renown throughout the lands. Seryta’s fame and ferocity spread faster than mine did, although I could never begrudge Seryta the honor she deserved, and I could not find it in my heart to be bitter at her victories. Seryta had a very cold outlook on battle and cut down men like she was a scythe and they were the wheat. She never seemed stopped to think of the lives she took, but she was my sister and I knew she had a heart of gold. She had a loose code of morals, and at the time, that was enough for me. Whenever she appeared, the tide of battles seemed to sway and turn. We were nearly always on the victorious side and became celebrated mercenaries that everyone was trying to buy for their next war. It was in this way that we traveled far and wide. Perhaps it would have gone on forever that way, until one fateful day changed nearly everything.

    Seryta and I didn’t intend to make enemies, but in the game of war, that is nearly impossible. People we fought against were furious at their defeats, the mercenaries that were losing their jobs hated us. However, no one would ever dare challenge us to a one on one battle. Instead, they resorted to trickery. And we fell right into their trap. Seryta and I were enlisted to fight in a battle that was set up solely for the purpose of humiliating my sister and me. Just as it seemed the tide of the battle was turning our way, our allies suddenly all withdrew without signal and without purpose. We tried to fight our way back, to regain the advantage, but despite all our prowess we couldn’t hold an entire army by ourselves, especially with a support force that seemed to be trying to isolate us. That was an ugly day. Seryta and I were captured and held prisoner for at least a year and a half, beaten, defeated, humiliated. We never found out who captured us or who set us up, but one gloriously bloody day we managed to fight ourselves out and escape.

    Seryta and I returned to our family and, much to our shock, they thought us dead. It had never even crossed their minds that we might have been captured. But whatever they thought, they were overjoyed to have us back and helped nurse us back into good condition; the time in the dungeons had not treated us well. It was a miracle that we escaped at all. Once healed, we gave thanks to our family and set out again, hoping to deal out revenge on the traitors that turned their backs against us, and against the entire Azuthan family. However, when Seryta set out, she found no one believed that she was the Summer Gale; in their stubbornness, they clung to their beliefs that the fierce Summer Gale had died, never to return. This miffed and infuriated Seryta, and I watched as she became increasingly obsessed over making people believe, killing for the sole reason of trying to beat it into people that she was the Summer Gale and there was no other. But Seryta’s wide swath of blood only scared people and drove them away from her. Then, one day, she told me she was leaving upon a quest that she knew would restore her glory. She spoke of a land far far beyond our own, a mysterious challenge that no one dared take on. Seryta never returned.

    From then on, I fought alone. I eventually found myself a job in Priestess Lilia’s “court” as a royal guard, and I took the occupation very seriously. It may not have included all the battles that being a mercenary entailed, but I was tired of what I now saw as pointless fighting. At least by being a guard I had something to defend. It was during that stretch of time that my morals solidified and my fame began to grow once more. With my sister gone from the picture, I shot up in the whispers and rumors of the realms so quickly even I, who saw Seryta rise to glory, could not believe it. At first it was the other guards who challenged me. Then the knights of the kingdom. And the suddenly people were coming from all over the kingdom to test their prowess in the art of the warrior. I won my epithet Champion of the Rising Sun from one of the rare but magnificent tournaments that Priestess Lilia hosted. After winning that, I became her personal guard and she bestowed upon me the name of Defender of the East. I have served her ever since then, but when she judged the time to be right, she sent me and another powerful companion to retrieve the Relic. And, well, here I am.

    I. I am Yonaki. I am Yonaki Uralen of the Azuthan family, Defender of the East and Champion of the Rising Sun. This is my legend.

Extra! Extra!

 

    Strengths: My greatest strength is, well, my strength. Like most of my family I am enormously powerful and capable of moving faster than one would think because of it. Physically, I also have lightning quick reflexes and powerful durability. These two have to go hand in hand because although I am fast for all the armor I wear, there are those that are faster than I am. I tend to block better than I dodge. Mentally I consider my greatest trait to be my loyalty, my morals, and my sense of family.
    Weaknesses: You know how they say too much of something is bad? Well, that’s the case for me. My adamant stance on chivalry and loyalty often go very far. It’s one of the rare times that I lose my temper; when I see someone who should be the prime example of a warrior not acting as such. It drives me insane, and I just have to teach them a lesson, no matter how important my previous task was. I fear nothing from battle, but I hate hate hate the cold. It makes me feel claustrophobic and nervous. Whenever I’m cold, it clouds my judgment and makes me paranoid. Oh, and one final thing. I despite and loath my own failures and I tend to hold them against myself for a long time.
    Theme Song: If Everyone Cared -Nickelback
    Other: I constantly wear a silver pendant, a gift from Seryta after one of our most spectacular battles. She told me it contained the spirit of an angel, to be released in times of greatest need. But she said it with that mischievous twinkle in her eye, and to this day I am unsure of the true nature of the pendant. But for all the long years I have worn it, nothing has happened. I continue to wear it as a tribute to one of the greatest warriors I have ever had the privilege of meeting: Seryta Rylen of the Azuthan family, The Summer Gale.
    Username: Toxias
    A’lyzii Yslidar Ryzaon-The Legend of Altairia

      

    Get to Know the Basics 

      Name: A’lyzii Yslidar Ryzaon
      Nickname(s): A’lyzii. Try and call me “Lyzi” and we’ll see how well you talk with a staff shoved down your throat.
      Race: I’m a gifted human. “Blessed” if you want to be optimistic about it.
      Allegiance: Emperor Sephilus Dés Armanon IV
      Age: Ten and five years, but don’t let it fool you.
      Class: Sage
      Weapons: Staff
      Powers: As a gifted human, I am capable of everything in the arcane realm. It’s a natural skill for me. However, the more preparation that goes into a spell, [runes, summoning rings, herbs, ancient languages, and other such things] the less energy it drains from me. My spells take half the energy that they would have if I had done them by physical means. For example, if I were to attempt to summon a demon without proper rites, I would die because my body does not have the means to exhaust that much energy into reaching into a separate realm and dragging an unwilling monster back to my realm.

    The More Personal Stuff

      Likes: I enjoy the company of people, believe it or not. I just don’t like talking. I was once social, but not since Sephilus and Yslidar have I really opened up to someone. I enjoy the company of various birds and nearly all animals, even insects. I also enjoy creating things and using my brain.
      Dislikes: I don’t like the dark. The night, yes, but shadows and star-less nights make me nervous. I also dislike those who are very loud or very bubbly. Those who have too much energy to spend and not enough ways to spend it. I hate being weak and not being in control. I dislike people who stare and can’t keep their questions to themselves.
      Personality: I can describe myself in one word: Enigmatic. No one quite knows who I am, except perhaps Sephilus. I stay very quiet, like a shadow in the night. I don’t speak often, and some people think I’m mute. They don’t usually ask me to find out, since I emit an icy aura that freaks people out. It’s not that I want to be alone, I just don’t want to answer questions that drive to deep and come to close to my heart. But I do enjoy company and quiet, intelligent conversations. I consider myself to be kind, but I tend to wait until everyone has disappeared before I help. Sephilus once told me I had a heart of gold, but now I’m not so sure. I’m completely and absolutely devoted to Sephilus. It’s hard to earn my loyalty nowadays, but I’ll support those who can look past the gleaming eyes and see a young girl inside, not a cold, malicious sorceress.
      Biography: I started out humbly, but I’ll never admit such a thing to anyone. I was a little waif, one of the many in an orphanage. I was very…spunky. I consider my life to start when I made the mistake of trying to pick the pocket of Prince Sephilus. You know, he looked rich, so he was a perfect target. Forget about his guards, forget about that clear aura of power coming off him. I almost got away with it too, and that would have been the greatest thing I had ever done. As it turns out, just as I was about to take off, Prince Sephilus noticed me and snatched my wrist. I was prepared to fight for my life, but the sight of my brilliant duo colored eyes he stopped dead. He took notice of my magical abilities and took me into the palace. I think my jaw would have fallen off in wonder if the prince hadn’t immediately thrown me into a rigorous training regime. He handed me over to the chief mage who taught me how to use the magical ability within me.But it was never the chief mage I loved. It was Prince Sephilus. He was…he was a different soul from the one he is now, and he was extraordinarily kind to me. He was…he was the father I never had. Well, the brother, I suppose. I saw him as my older brother and I adored the very ground he walked on. I was overjoyed to see that he too had skills in magic, even though the chief mage said he had never seen such potential as mine. I could care less about myself. My entire world, my entire universe revolved around the Prince. But I grew further and further in my talent.
      Then, one day, Prince Sephilus left. He was just…gone. I panicked. Thankfully, someone managed to tell me where he was and what he was doing before I went berserk and destroyed the palace. I was shocked. I supposed I shouldn’t have been, but I was. It had never occurred to me that Sephilus could be separated from me, or me from him. While he was gone, the chief mage as assassinated. I was there when he was killed, and it was his action that saved my life. He gave me all of his knowledge, and I spent several days in unconsciousness by the sudden load of information that was assaulting my head. People tell me that I muttered spells in my sleep, spoke of memories that were not mine to tell. When I finally came back around, I chose to make my middle name “Yslidar” in honor of the mage. He may not have meant as much to me as Sephilus did, but he was pivotal to my life. After Yslidar gave me all his memories and knowledge, I was significantly grounded. My bubbly personality gave way to a more serious A’lyzii. But it wasn’t until Sephilus returned from war for good that everything changed for me.

      Prince Sephilus was cold. So cold. In fact, when he returned I didn’t even recognize him. I was hurt terribly when he didn’t even seem to see me. I wondered if he had ever really cared. It was that day, that lonely, terrible day that I finally withdrew into the shell I keep around me now. When Sephilus, now emperor, called me to accompany him on a quest for the fabled relic, I followed him. No matter how he’s changed, he’s still my older brother in my mind. To say that I don’t know or haven’t guessed what he wants the Relic for would be a lie. But I keep hoping that one day, maybe just one day he’ll turn around, and maybe finding the Relic will help.

       

    Extra! Extra!

      Strengths: My strength lies in everything arcane. Without my magic, I’m nothing.
      Weaknesses: My greatest fear is the fear of failing. My second greatest is not being in control. I hate not being in control, and if I find myself as helpless, I’ll freak. Perhaps not in the manner you expect me, but I will freeze and instantly become a victim to paralysis. My silence tends to freak people out, so to say I am socially unskilled and I have many enemies would be a true statement. I also hold conversations in my sleep. What does that mean? I sleep talk. But not only do I sleep talk, if you say something to me, I’ll respond with a coherent answer. And I answer with my old, bubbly personality. It is a huge, huge embarrassment for me.
      Theme Song:
      The Voice
      Other: I have created a companion I call a Shadow Bird. Her name is Ria, and she takes the form of a raven. She is invisible under sunlight, and only becomes visible at night and takes vague shape in shadows. The only time at night she isn’t visible is under the full moon.
      Username: Toxias

     

 

:D Another one of my lovely characters from A Broken Story. ^^

 

Zanzion Azyr-A Broken Story

The Trickster
lightning shot


my mind’s name is toxias
but my body’s name is Zanzion Azyr
and my friends call me Z. My enemies call me Loki. The Trickster God.
It’s rude to ask, but I’m 23.
Sexual Preference: heterosexual.

I am a defender,
and I belong to Ironhide Clan, although it’s complicated at the moment. Just the way I like it.

I really enjoy confusing people, causing disorder, the look on people’s faces when I’ve tricked, ruffling the Praetor’s feathers, keeping the war on.
However, I REALLY HATE order, Marius (although I suppose we should get along), not being in power, being kept from a fight, losing, smart people, those with “deadly elegance”, peace

I can control lightning/electricity and use what is called “Metal Meld”. It’s a rare ability that is specific to Warriors because of their earth control, but one that is even rarer because it requires actual intelligence to utilize properly. In essence, the right person with Metal Meld is capable of manipulating any modern innovation even if it doesn’t have metal in it. The larger the technology, the more power that has to be put into using the Meld. For example, an advanced missile system would probably leave me with very little ability to fight. A television on the other hand isn’t even an exertion. In the process, part of the user’s body tends to stick to the technology until the takeover is complete.
but I don’t do well against dying. And sometimes my tricky alliance system gets me in a crap load of trouble. But hey, I’m still here ain’t I?
and I get very afraid of nothing. Well, of course dying and stuff. And pain. I also rather dislike the dark and dislike Avatars. ‘specially the feisty ones. But there’s nothing that I really fear. When you live a life like mine, death is the worst thing that can happen to you. And after death is nothing. So although its rather inconvenient for me to die, why should I fear death?

I kill people with my solar flares. These two guns are surprisingly light weight for the amount of damage that they are capable of dealing. So long as there’s sun, these babies will work all day. Moon light works too, but it’s not as effective. They shoot out white hot light that widens as it travels. Of course there’s a point where it winks out, but it usually hits something before it dies. I have two pistols tucked into their holsters just in case, as well as a pair of nunchaku and an extra chain that serves as a belt. The chain between the nunchaku can be elongated using the chain that I use as my belt and the nunchaku themselves contain hidden blades that click into position, changing the nunchaku into a whole new weapon with a long reach. I rarely use it though. It’s mostly for shows for the kids since it’s old timer and fancy. Hey, I gotta earn extra money somehow.
And I just can’t leave home without my Elle. She’s a highly technical piece of equipment that is deceivingly plain. Hidden in the coils of a rope bracelet that I keep with me at all time, Elle is an AI programmed to follow my every whim and help me crack technology. She has a huge range that will allow me to control anything I have personally modified from a very large distance, although this tends to work only with smaller items such as communication devices. As a Defender, I also never take off a titanium ring with jade embedded in it. They’re more magical than technological. In essence, they allow me to create forcefields with that reflect any projectile and absorb any blow. Assuming I throw them up in time. The forcefield, however, covers a limited area of roughly the large shield typical of defenders (ie five by two and a half feet) This shape can be expanded slightly, but not much. It also does require a minimal amount of energy every time I use it. Irritating, huh? But hey, it’s saved my life before..
Here’s what happened up till now: Ahahaha! You want to know my past, do you? Sit back then, or start practicing with your weapon. Why? I’ll kill you, that’s why. No one but a select few know my past. I’ve killed the others, and the only people that do know only know snippets of it. I am, after all, Loki! I tell other people I was born and raised in the Iron Hide Clan and rose in its ranks, remaining there. I reveal nothing else.

In truth, I really was born into the Clan. I would be sold to the Praetors at a young age because of my ability with technology. I was a little devil then, I’ll admit. Bit people a lot. Huh, good days, those were. In any case, the Praetors helped me refine my powers, and in return I helped them perfect their technology. I spent a heck of a lot of time with the prissy Praetors, training in more than my powers. Combat, espionage, infiltration, sabotage. You name it, I did it. It was the Praetors that made me the way I am today. But after a while, I got sick of being ordered around. Killed a bunch of those idiots and ran off the Smoke City; had an avatar and a shaman disguise a body to look like mine and then killed them both off too. The Resistance accepted me with open arms. I helped them for a long time. All that technology they’ve got? That’s mostly my work. Partly telling them how to build and the rest of it nicked from under the Praetor’s snobby noses themselves. Served them right. But eventually, I got tired of the Resistance too. What were they doing for me? Nothing. I was their special dog, serving them as witlessly as I had the Praetors. Except at least the Praetors had money. I was living off rags and crap in the Resistance. I exploded in another rage, paying a shaman to doctor up a body to look like mine. Again. I took out some of the Resistance leaders with me and switched back to the Praetors. Back and forth back and forth.

I was recently with when the Resistance, ready to break when Praetors got me. They got a lot of smarty pants over there, you know? Figured out who I was. Contacted me. They struck a deal with me, and I remained in the Resistance. Spy work is very thrilling. My term in the Resistance is about to end, and when it does, I’ll finally be returning to the Iron Hides, allied with the Praetors. I’ll be in charge of my own segment and throw myself in the middle of some bloody warfare. In reality, I could care less who I’m killing, only that I’m killing. It’s fun, you see? And we Iron Hides benefit from the Chaos. I’m pretty chummy with the Praetors right now; they’ve got loads more to offer me than the Resistance, despite the fact that they’re quite pompous. Still, if they rub me the wrong way, I’ve got information I can give to the Resistance, and my guns are all primed for any target of any kind. They know what kind of damage I’ve dealt before.

Well, that’s my mournful past I guess. You ready to die now?

You still want to know more? Well. A little about myself, no? There’s a reason that they call me Loki, the Trickster God. I’ve got the cute little Norse Vikings and their lovely myths to thank for the nickname, and of course, wonderful me! I’m a trickster; I surprise people for a living. I’m wily and sly. You can’t count on me, unless you’re an Iron Hide. Even then, you better watch your back. People call me conceited, self centered, annoying among many other things that I won’t repeat here for those raw innocent ears that may be sulking around, waiting for a show from me. And I admit with pride that’s what I am. A fool. It seems to other people that I can’t ever be serious or pay attention. My methods are powerful and destructive, careless of consequences. I adore amusing myself, and I always always serve myself above others. I’m rash and mischievous as an imp. That’s what it seems on the outside, doesn’t it? Well, I’ll let you in on a secret. Unlike my fellow meat bags Warriors, I do actually have some semblance of a brain. You see, how else would I use Metal Meld if I didn’t? I’m actually capable of making smart choices, but it annoys by “superiors” so much that it’s funny enough to not obey orders. Besides, I’m always capable of worming out of problems. No one has caught Loki. Like, ever. I very rarely get angry. Your indication that I do? Either a flying tempest (which will pass, leaving you with broken legs. Or something.) The other way I get angry is I lose my façade of being an idiot and become extremely cold hearted and icily efficient. You’ll end up dead, ally or not. I essentially sell killing. It’s how I keep alive.

So these are two of my newer characters, “enrolled” in a roleplay that wll one day tur up as a video game (hopefully). In anycase, I very much like this pair, although I don’t think they’ve quite made my favorites lists. Bascially the roleplay is the classic rebellion vs. super dictators etc etc. Both of my characters are on the side of the dictators.

 

Lord Marius-A Broken Story

Marius and Reaper

My mind’s name is Toxias,
but my body’s name is Marius Aurelian
and my friends call me Marius. My subjects call me Lord or Sire..
It’s rude to ask, but I’m 25.
Sexual Preference: Heterosexual.

I am a Fallen,
and I belong to The Praetorian Guard .

I really enjoy being in power, having control, a good spar, all kinds of weather.
However, I REALLY HATE disorderly conduct, those who cannot follow orders, and useless people

I can use advanced telekinesis. This is actually a rare manifestation of wind control. I also possess the ability to cut all forms of magic. This extends to some degree of being able to mildly sense use of magic.
but I don’t do well against being mortally wounded. My ability to fight somewhat lessens when Reaper is not fighting with me.
and I get very afraid of losing Reaper. As much as I hate to admit I fear something..

I kill people with my Mirror Blade. The Mirror Blade is a very bright weapon that can gather and reflect light. It also is capable of holding energy to be released in any form. Its last property is that is it hits, it causes a lot of pain and damage. I also keep a long hunting dagger on hand, just in case. But I’m not that adept at using it.
And I just can’t leave home without my armor and my Band. It has a partner that Reaper holds, and it allows us to communicate via something like telepathy. We wear them around our wrists..
I love my little Reaper!

Here’s what happened up till now: I grew up as the son of a Grand Praetor. He was very influential, and I learned from a young age how to deal with the trickeries of politics. By then the warfare was powerful enough that even I, someone who should have been expected not to fight, was taught to fight. 

I grew up in this atmosphere, but I never really wanted to join the council of the Grand Praetor. As an only son, I had little choice. But eventually, the other Grand Praetors decided that I would serve better actually out in the field. So I went out and joined the Praetorian guard. Much to my disgust, I was forced to work my way up. But my father had trained me well, and it wasn’t long before I became captain of a good many soldiers. Once in a while I would return and report to the Praetors of the conditions on the streets. Young as I was, they respected me, even feared my power. Being in charge of so many soldiers made me a threat. But I was careful and made sure that they believed they had nothing to fear from me. Even to this day I remain an official Praetor. This is a fact that many people don’t know, even most of the soldiers. In fact, only the other Praetors and Reaper know to this day.

Sometime during the earlier years in the Praetorian Guard, I went on a raid to the Smoke city. It was an event that would solidify my allegiance to the praetorian Guard. It was a bloody battle, even thought we had barely even penetrated the outskirts of the city. The resistance had grown much stronger, but I was determined that they would not live to spread more malicious propaganda. I saw a ragged young man sneaking away. I chased after him. Much to my surprise, his turned around. It was a fierce battle, the worst I had ever gone through. It was in that battle I almost lost my life. It was terrifying. The blade pierced right through my heart. Blackness clouded my vision. I thought that was it. But just as my eyesight gave out on me, my vision flashed completely red, the color of blood. A deep rumbling voice spoke in my head, and I felt a powerful presence fill my mind. Some instinct told me the Lord of Death himself had revived me, giving me another chance. Suddenly I was alive again. The whole thing must have taken but a few moments, for the man I had been battling remained.

Without warning, I lunged. It was another long hard fight. We were both very much weakened. Even thought I had been resurrected, by no means had I been returned to prime condition. Finally, I forced the man down to the ground. But for some reason, a reason I still cannot understand today, I allowed him to leave. Perhaps it was his fighting ferocity. Perhaps it was the desperate light in his eyes. Every fiber of him sang of the desire for life. I left him alone, and he did not come after me.

After that, the raid was called off and we rode back towards Liberium, our objective reached. None of those who came to oppose us had survived, save that one man. Fate put us back together when the Praetorian guard ordered a clan of Ironhides. Among them was Sixxan, Reaper. At first relation were understandably tense. But as we began to work together, I began to admire his spirit. This connection between us became so strong that I eventually had him adopted as my blood-brother. Together we trained in combat. Ever since then, we have always been together. He is really the brother I had never known.

You still want to know more? Well then. I’ll have you know that I am merciless in hunting down who oppose me. I’m usually very serious and I dislike being bothered. I am an excellent tactician. I tend to be arrogant. If things don’t go my way, I have no qualms about killing. I do not enjoy killing, but I know it is something necessary. I am stubborn at times, but very patient. So once I have my sights set on something, I will do anything to achieve that goal. However, I can also be quite charming and diplomatic should the need arise. I am the one on the right.

Reaper-A Broken Story

Marius and Reaper

 

My mind’s name is toxias,
but my body’s name is Sixxan Shoku
and my friends call me Reaper.
It’s rude to ask, but I’m 26.
Sexual Preference: heterosexual.

I am a warrior,
and I belong to the Iron Hide Clan (Although I spend more time around the Praetorian guard these days).

I really enjoy freedom, annoying Marius, sparring, stealing, having fun.
However, I REALLY HATE those who can’t relax, uptight people, being confined, listening to the law

I can manipulate the density of things and become invisible at will. I can make things I touch invisible as well, but this doesn’t work with people.
but I don’t do well against well gee, maybe getting killed?
and I get very afraid of Marius getting killed. Don’t let him know I said that though, Glories forbid!.

I kill people with my Celestial Scythe. The Celestial Scythe cuts into a person’s soul and transfers the energy to me. I also use various throwing weapons (including explosives). I constantly have on me two long daggers and a gun.
And I just can’t leave home without my Band. It has a partner that Marius holds, and it allows us to communicate via something like telepathy. We wear them around our wrists..
I love my little Marius!

Here’s what happened up till now: I was born in a rather ragged town, situated between Liberium and the Smoke City. It is no longer there. It was a town ravaged by the war, and in very bad conditions. My parents, both IronHides, were killed in a skirmish. I learned to live on the streets from a very young age. There were plenty of scuffles and fights every day. But it was the way of life, at least it there.

When I was older, the BloodHounds came to my town and cleared everyone out. I escaped in time, feeling no remorse for anything I had left behind. Even then, I had been a roamer. I didn’t even feel the need to avenge my parents. Like I said, life was pretty tough then. If you wanted to survive, you cared for no one but yourself.

Sometime after I left my home town, I made my way to the smoke city. There was no way I was even nearing Liverium. Smoke city was my kind of place. I lived there for a couple of years, surviving on luck. I even got a job once in a while, much to my surprise. But thieving always worked much better for me. It was a free life, if not a dangerous one.

One day there came a raid from the Praetorian Guard. A fight ensued. Not interested in involving myself, I snuck away from the battle and walked off. The only problem was that a young man had seen me. He was determined to let no one escape from the Smoke City, wanted to teach people a lesson. Well, no way I was letting myself die. Not at the hands of a prissy like him! So naturally, I fought back. Hard. It was the hardest battle I had ever fought. His ability to turn my magical powers off was frightening and disconcerting. But eventually, I delivered what should have been a life-taking blow. Well, it was, but the idiot came back to life. It certainly was a shock.

I was very angered by the fact that the gods chose such a man to become a Fallen. Furious, I lose sight of my goal and fought very haphazardly. We raged on until it was I that lay at the end of a blade. I gritted my teeth and spat at the man to kill me. But much to my surprise, and relief, he didn’t. Instead he acknowledged my fighting prowess and the fact I had only fought for my life. He let me go.

Life was rather full after that. Wandering around, I found myself missing thrills. So I joined the IronHide clan. They accepted me after a rather gruesome initiation. Those days were quite fun. Rampaging around, causing havoc. Yes indeed. The life for me. Later on, my section of the clan was commissioned to work with the Praetorian Guard. That was when I met up with the strange man again. I learned a lot about him, and told him a lot about myself, more than I had ever done before. It was strange, this sort of respect that had formed between us. Eventually the man, Marius, claimed me as a blood-brother. Even after my clan had been paid and released, I continued to work with Marius. He’s the closest thing I have to family now, and I would die to protect him. Besides, exciting things tend to happen around him.

You still want to know more?  I still remain a thief, although there’s not much to steal these days. Still, there’s fun to be had. I love to trick people, although I think Shamans are rather strange. I’m quite mischievous, sometimes rash. Still, it’s possible for me to calm down should the need ever arise. Although that need would have to be pretty serious. I am loyal to no one, no matter how it might seem. Only Marius has truly earned my trust. I really enjoy a good fight with plenty of risks. The thrill of it all is almost addictive. To some I appear rather dark-hearted, and that I may be. I am the one on the left.

It has come to my attention, that one of my most beloved characters has not been posted up here! *gasp* This is Kuril Aravis. He is my ultiment evil mastermind/dominating over lord figure. He’s not a crazy killer person, but one of those really creepy sadistic people who have this scary calm because they know they’re getting what they want, no matter what. In any case, this is the most recent version of him, a roleplay that has sputtered after…two posts? It’s called Ressurection (sp), and the Forum is a new one I’ve joined called Roleplaying Adventures. The founders of Ethereal Lights are not particularily fond of RPA, but I have no idea what has gone on. I suppose I’ll never know, and that’s fine by me. Yeah, so I’ll probably be posting up all my versions of Kuril. Lovely lovely Kuril…

 

 The background for this rp is that the God-patron of a nation helps his people attack another nation. Nation B also has thier god helping them, and he calls his four heros to fight Nation A’s four sacred warriors. Nation B beats back Nation A, but Nation A is sly and sneaks in an attack many years later, killing the god-patron of Nation B before he can bring forth the spirits of his heros. The story is that Nation B’s heros are coming back to life to free the people. Nation A’s god knows this, so he calls together his warriors to find the heros and kill them. Kuril is a horseman of Nation A. His spirit, as shown below, is Phobia. In any case, read on! He’s not the best of my characters shown here…but Je l’adore!

 

Kuril Aravis-Resurrection

 

Name- Kuril Aravis
Age- 28
Sex- Male
Weapon- [x]

Alliance- Iqua
Appearance- [x]

Personality before Recantation- Kuril was arrogant and rather high-minded. He looked down upon most people as below him, even his fellow horsemen. He was extremely intelligent, but by no means charismatic. He loved being in a position of power, and often do many things to obtain this position.
Personality after Recantation- Kuril has actually, unlike many of his brethren, changed in his reincarnation. He is no longer arrogant and stuck up. He still highly enjoys being in power, but now he utilizes his diplomatic skills to get it. He doesn’t like drawing attention to himself. However, many find it simply impossible to argue with Kuril. He’s very convincing, never loses his temper, and is always very even-minded. Very few manage to get under Kuril’s skin. If he ever gets angry, one wouldn’t be able to tell. However, Kuril has no qualms about releasing Phobia on those who refuse to listen to him. He’s not the most sadistic of the horsemen, but by no means is he the weakest, although he appears not to be skilled in combat. Basically, Kuril shows little of what he actually feels.
Bio- Kuril always was a quiet and unassuming child. However, he was always listening, not letting on how much he knew. He never took advantage of the riches his position of birth gave him. But Kuril never pitied the Silverans. He simply saw it as the way of life. He wasn’t excessively cruel, but neither was he kind. He was rather strict in his demands.

Kuril eventually took his father’s place as a very influential Baron that had direct contact with Iqua. When Iqua felt that the Mystics were about to be awakened, Kuril was the obvious choice.
Crystlain- Teuivae
Nickname- Phobia
Appearance-  [x]

Personality- Phobia is literally the incarnation of fear, panic, and pain. He’s sadistic and cruel, and absolutely loves the agony of others. He literally feeds off of it. The more of it he takes in, the stronger he becomes and the more his bloodlust increases. He’s nearly uncontrollable and strangely seductive. Like Kuril, he actually can be very diplomatic…when he wants to be. But he usually only uses this skill to lure people away so he can kill them very very slowly. Phobia is actually quite thoughtful at times, but there isn’t an inkling of kindness in him. He often disagrees with Kuril strongly, but doesn’t dare touch him.

Bleh. I’ve been really inactive lately. I also had a real macabre dream last night. Something about some scientist lady picking bits of decaying flesh out of a murky river. Hrm. It would make an interesting story, but I’m already busy with roleplay and etc etc. I’ve started a new novel, titled the Shadow of Hope. I’m in a bit of a ditch with it now. Two Sides of a Coin has also run aground. I’ve decided to rewrite the entire piece of crap, but I’ve run out of ideas for that one. I’ve shelfing it for now. In anycase, here’s Mercury Nineteen. She’s from a sci-fi roleplay that’s pretty much dead by now. (Go figure, eh?) Anyways, she’s one of my cooler sci-fi characters, and her picture is amazing, no?

 

Mercury Nineteen-The IEF Adventure

 

Name: Mercury Nineteen
Age: 25
Gender: Female
Race: Cyborg/Genetically modified human
Job : Chief Medical Officer
Appearance: [x]

Personality: Mercury is a generally quiet person, thoughtful and considering. She’s adamant on her medical decisions, and filled with silent determination. However, she can be sharp at times, especially when frustrated. She’s subdued most of the time, and despite her ability to almost be unkillable, is timid and afraid. However, by no means is she squeamish, and if someone is kind to her, she’ll likely open up over time. She’s actually quite a nice person to be around, racked with doubts, but with a golden heart.
History: Mercury never knew her parents. Someone donated an egg, someone else a sperm. Mercury is not the first in her line. Almost fifty Mercury experiments were tried. Our Mercury was made to be a healer. She didn’t have any cyborg components at the time, but most of her genetic engineering was pre-done, her DNA altered. Call Mercury a test tube baby, if you will. All of the Mercury experiments were. Roughly twenty of them were never born. Mercury Nineteen was among the lucky…or not so lucky.

The Mercuries were given time to grow and mature, left in relative peace. They went through school much like any other child would have to, although these schools were designed to test mental capability. The intelligence enhancement of the Mercuries were their main focus. When the age of sixteen was reached, that was when the testing began in earnest. By now, the wars are in full swing, blows being traded everywhere. The Mercuries went through extensive testing, each according to their specification.

Because Mercury Nineteen was made also for endurance in anticipation of the war zones she was likely to enter, she was put through heavy testing. It was dangerous, on several occasions Mercury received life ending blows that miraculously healed. The scientists were still puzzled through, for some of the Mercuries with this trait engineered in them died. They continued to work the mystery, and Mercury Nineteen was still their guinea pig. The experience traumatized her. She had loved the scientists as a child, come to regard all of them as mothers and fathers, and here they were testing on her without a care in the world.

But eventually funding for medical experiments lessened dramatically, and all testing was dropped, including the Mercuries. The humans were set out onto the streets to fend for themselves, the less savory experiments exterminated. For a long time Mercury Nineteen lived out on the streets, not sure what to do. She was eventually found by the gangs that, by now, over ran a majority of the major cities. When they discovered her amazing ability to heal, they used her to their advantage, basically making her a punching bag.

However, as the world scrapped what was left of itself together, Mercury Nineteen was discovered. They fixed her up, putting her under operation to give her an even more durable skeleton and the ability to heal machines. Then she was assigned to the IEF Venture. It will be her first “civilized” contact with humans.

Mercury has never changed her name, and cares little about what others call her. She’s racked with doubts about if she’s really a human, having lived under the influence of the scientists and the gangs for most of her life.
Weapons/Gizmos/Psychic Abilities:
Weapons: Mercury carries around a bag full of things essential for human healing. This usually includes a punch of needles and bandages, ointments and pills. Some of those needles are for alien races, and are harmful to humans.
Cyborg components: Mercury has nanobots crawling all over her. The nanobots can be shut down by an EMP, however, Mercury will continue to work because she technically isn’t run by electricity. Her bones are all replaced by titanium, making her marginally faster and somewhat stronger than a human. The nanobots in Mercury allow her to diagnose and heal (or rather, fix) a cyborg or an AI.
Genetically Engineered Components: Mercury regenerates herself so long as she still has blood in her. That’s not to say she still can’t feel pain, however, it does mean that she’s basically immune to diseases and poisons. They still affect her, but she recovers so fast that they can’t kill her. She also has the ability to see through anything, (This is for medical procedures that can be tricky, but also a security measure), and can see all of the electromagnetic spectrum. Mercury’s brain has been screwed around with so that she learns quickly. Because of this, she knows how to heal a majority of species, sentient or not. 

^^ I love my characters. This is one of my favorites (O.o I have a lot of favorites, don’t I?) Anyways, she’s a race I created myself. And I though I’d post up her profile since I changed the header to her image. ^^ Yay!

Anyways, How to Destroy the World was another roleplay by my best roleplaying buddy hyperWolfskull. It was an elemental war rp. Fun! But it never really got off the ground T.T

 

Erytha-How to Destroy the World

Username- Toxias
Name- Erytha Taz (e-wreath-ah Tahz)
Nickname- Era (air-ah)
Gender- Female
Age- 2374 (Looks 18 )
Race- Glory Angel
Kingdom- Air
Powers- Glass, metal, healing (others only), normal Glory angel powers
Weaknesses- Fire
Personality- The first thing one thinks when one sees Erytha is sad. Erytha is extremely sad. She carries around a heavy burden of sorrow, but she does whatever she can to help. Well loved among the air kingdom, Erytha is kind, warm, and gentle. She’s a favorite among kids, and the adults trust her, generally. Erytha is hard to provoke, very calm, and she doesn’t think about herself much, willing to sacrifice her life for just about anyone.
Bio- Erytha was born, like all Glory angels, out of an egg. She was born out of that egg with a twin brother, and then were very close, thinking each others’ thoughts. The siblings were joined by only three other children, making five. Glory angel children are cherished very much, very precious. Glory angels themselves are special, controlling all elements, and not just light. However, they can’t use these elements for any harm, or they will backfire.

So this was how Erytha grew up, protected and shielded by friends. She was bright and happy, but considered the calm one. But all people grow up, and after the first 60 years of her life, a war broke out. Strange new people were attacking her home planet, and everyone was enlisted to fight. Exceptionally skilled in the bow, Erytha fought well, helping hold back the invaders. One day, she was visited by the goddess of the Glory angels. The goddess gifted Erytha with a special bow, one that did not need to be strung and shot light arrows that Erytha could direct with the force of her mind. The bow itself broke down into two double blades, and Erytha became the master of them, able to reflect projectiles from her by spinning the bow quickly.

Yes, Erytha was a prized fighter, and the calm Glory angel led her own command to several victories. The war continued to rage, and then in a tragic fight, Erytha was downed, and captured. There would be no ransom, but the people who had caught her had not identified her. She was placed in a prison, deep beneath the earth of land the invaders had captured. It was dark and gloomy and dismal. Erytha did not hope for life, one the invaders discovered her identity.

But it a miracle, one of the children born with Erytha was tasked to free the angel in that prison, and he was very successful. When he entered Erytha’s prison, Erytha was confused and malnourished, but she could not believe that this angel she saw was the same one she had grown up with. She joined in his command, jointly leading it with him for years, and the bond between them grew to tremendous points, and, obviously, they fell in love. Soul mates.

As Erytha and her love continued the war, they found her twin brother, wounded, but left for dead. Erytha healed and cared for him until he was able to fight again. Surrounded by the ones she loved most, Erytha fought with passion. But it was not to be so. The world of the Glory angel’s was diminishing, and no matter how well Erytha lead, or how fiercely her soldiers killed, they were losing.

Erytha decided to go her goddess’ shrine, hoping she would produce a miracle for the desperate Glory Angels. It was a dangerous time for Erytha, and she refused all help, and did not let her love or her brother go with her. When Erytha reached the shrine, she only received these words,

“Erytha Taz, you shall be our representative, for it is you who sought me, so it is you who will show the true spirit of you people.”

Confused and bitterly disappointed, Erytha went back to her love and her brother, but she could not find them. Grieved, Erytha roamed the land for a few years, looking for them. And she found them. They had apparently been forced to move because of an attack, and later slain. Erytha was shattered and she could not move for days.

Erytha’s planet was ruined, and those closest to her torn away violently. She was ready to die. Just as death was pulling her soul from her, the goddess of the Glory angels appeared, smashing him away and teleporting Erytha to the new land. When Erytha awoke, she was fine. There was no damage to her, no malnutrition or dehydration. She was, perfect. There was a tattoo of a pair of wings on her lower back however, and the ancient language of the Glory angels around her wrist. The words there were the words spoken to her by her goddess. Knowing it would be useless to die in this strange new world, Erytha wandered around as an outcast for years. But she kept the words of her goddess in mind, and was kind to anyone she met, but she would never feel joy anymore.

Word of Erytha’s willingness to help spread through the elements, and she received invitations to join. Erytha made a choice to join the air kingdom, where she stays now.
Other- N/A
Appearance- In all splendor

^^ A favorite roleplay of mine got revived!!!!! So here’s Solian again, my amazing mountain hunter. She’s got a little bit of a profile change, but not much. And then we have Sophia! Yay! (I’m just excessively happy b/c it’s thanksgiving break.) *Note* Need to fix themesong link */note*

Solian-Seeking the Abomination 

Gaia Name:
Toxias
Name:
Solian Fleetsoul
Age:
23
Gender:
Female
Themesong:
The Boundless Ocean
Weapon(s):
A bow that also works as a gigantic boomerang (shown in appearance) used with enchanted arrows, Nauda, and a dagger for emergencies
Artifact(s):
Evepeia Gloves- The Evepeia gloves, deriving their name from the Greek word activity, allows absorption of energy from any non-human source. Then the gloves allow the energy to be converted and used in any form. The Evepeia gloves can absorb an infinite amount of energy, but store it in the user. Therefore, the user can only take in so much energy before he/she explodes.
Kau Eyes: The Kau eye is the sister artifact of the Bone of Narasimha. Although not as extreme as the Bone of Narasimha, the Kau eye is essentially the same, granting superior strength, awareness, and eyesight to the person who is brave enough to replace their own eye with the Kau eyes. Once placed, they cannot be removed or injured in anyway, and tint the wielder’s eyes slightly amber.
Pocket of Plenty- The pocket of plenty is a strange artifact because it can morph to any form, as long as it can hold an object. The pocket of plenty allows the user to place one object within in and it will continue to make that object when needed. However, the pocket of plenty only works on one object at a time, and each swap of objects or the change or form takes a tax from the user’s energy, enough to leave a person weak and completely defenseless.
Appearance: Behold, Here I stand
Bio:
Solian was born high in the cold mountains, in a very poor village. This village survived only on the few hardy crops that could grow that high, the income from the few travelers that needed aid in getting across the mountains, and the precious furs of animals. Each and every child learned how to survive in wild. Which animal’s skin was best for clothing, how to make a fire when the temperature was below zero, how to make a shelter in thirty minutes, how to read weather and track prey. There was no end to the skills these children needed to learn by adulthood…if they got that far. Solian was one of the lucky ones. Her parents were considered rich in the village, though down in the fertile valleys their wealth amounted to next to nothing. However, it was enough to get Solian the things she needed to survive.
Among the other children, Solian excelled at hunting and fighting. When she was thirteen, she was sent out to survive a month in the harsh wilderness. It was a test of all children, male or female, and a mark of adulthood. It was then that Solian stumbled upon the Evepeia Gloves, half buried in the ice and snow. They were worn and tattered, but something about them, their aura, drew Solian. She put them under her own gloves. It was the last day of the month, and Solian was heading home. When her village was a faint outline on the horizon, Solian suddenly sensed a presence behind her and spun. However, as she did, she slipped on the ice and tumbled. Immediately the monster tracking her by the aura of the Evepeia gloves pounced. Solian would have died if she hadn’t thrown her hands up to shield herself. By doing so, she collected the momentum of the monster in her. It came to a stop and with adrenaline pumping through her veins, Solian thought fast enough to roll out of the way as the monster began crashing down again. She killed it with an arrow through its heart, a perfect shot as it lay confused on the snow.

Solian told no one of her encounters, but from that day on, she kept the Evepeia gloves with her, testing out what they did in secret. One day, Solian was returning from a solo hunting trip and found her village burning, the flames dancing in the air like demons. She ran was fast as she could to it, but it was too late. Everyone was dead. Furious, Solian tracked the monster for days and nights, finally catching up with it and slaying it. She took a small drawstring pouch from its neck because it looked like a shaman’s bag. Solian hoped it would bring good luck to her. She went back to her village to collect anything she could use, and found a strange body staining the snow red along with the other bodies that had once been her friends and family. It was then she realized that the bag had an aura like her gloves.

Seeing no way that the bag could bring her people back, Solian went around and quickly packed her things. When she realized that she would need more arrows, a wave of depression fell over her. It would take time to make the number of arrows that Solian needed, and Solian simply did not want to. She wasn’t sure if she wanted to live anymore. Angered and without the wish of life, Solian pinned the bag to a tree and shot her last arrows at it in a bad temper. When they sunk into the bag, Solian’s eyes widened. The bag began to morph into the form of a quiver. This discovery suddenly fueled Solian’s desire to live again. If there were objects like these, and monsters like that, Solian would do her best to use these items to track the monsters. She would not rest until they were all slain.

So Solian made her way away from the mountains, down to the rich valleys that had been so far away. Over the course of her years, Solian stole magical items, including her sword Nauda and enchanted arrows that she used to replace her old ones. She has also taken on a fake surname so no one will remember her, since there were others away from the village at the time of attack.

One of the monsters Solian slew earlier on in life gave her the where about of a Villain in exchange for an easy release. Solian then proceeded to track this villain down and killed him. She was surprised and only slightly revolted as the Kau eyes oozed out of their sockets. Sensing yet again their auras, Solian steeled herself and picked them up, surprised to find them as hard as glass. It took a longer time for Solian to realize what was required for them to be used. Had she been older, she would not have risked it. It was a process that took a terrible amount of thinking through, and caused Solian unbelievable pain. Perhaps the result was not worth it, but Solian took it as a testimony and as a promise that she would continue to hunt the monsters till every last one of them, and their despicable master, was killed, no matter what the cost.

Now Solian roams. She never forgets her past, and whenever she sees mountains, she always is reminded of her quest to kill the monsters of the world.
Likes/Dislikes:
Solian likes bad weather, specifically cloudy days with the threat of snow, sleet, hail, or rain. She flinches from good weather. Solian doesn’t like working with others, and doesn’t like taking care of others. She hates people who think they know it all, or are very obnoxious. Solian also doesn’t like it when others try to control her. She can acknowledge the strength of others, but she finds it very hard for her to do so, being raised from such harsh conditions, she can’t help but see others as weaklings, no matter what they have gone through.
Crush:
None at the moment

 

Sophia-Seeking the Abomination

Gaia Name:
Toxias
Name:
Baroness Sophia Hui Fortuna
Age:
25
Gender:
Female
Themesong:Neutral Profile
N/A
Weapon(s):
An ornate dagger
Artifact(s):
The Soul Ring-A simple unassuming ring that allows the wielder the power over minds. This artifact increases in ability over time, but once it is removed, the new wielder’s power returns to the original level. The first ability is the ability to read minds. The second is telepathy. The third is mind influence. The fourth is mind control. The fifth is illusions. It takes a truly skilled wielder to reach anything beyond the third level, and it is an incredible feat that takes a long time and almost constant effort. If the wielder is caught off guard, the Soul ring backfires and drives the wielder insane.

The Pendant of Aid-This artifact strengthens another artifact over time, and can be used to weaken an artifact. This power require proximity. It cannot strengthen or weaken two artifacts at a time, but it can strengthen an artifact and weaken another, although the weakening will be less effective. The Pendant of Aid is the only artifact that cannot fail under the Orb of Myths and protects the artifact it strengthens as well. Two side effects this orb has is the numbing of pain and the sharpening of judgment/intelligence. It is formed from left over shards of the Abomination Orb.
Appearance: Behold, here I stand.

Bio:
Sophia Hui Fortuna was born in royalty, and lived it. She had no siblings, although her father tried for a boy many times. Her mother died in an assassination attempt, and from then on, Sophia’s father, the a powerful influential Baron became ill tempered at home and no longer the loving father Sophia knew.

Sophia grew up in a shattered home, and although her father never hit her, never mistreated her, never abused her, her heart grew stone cold as she became envious of even the peasant girls, who at least had their fathers to be with. Later on, Sophia was betrothed to the youngest prince of the royal family. At first she was terribly resentful, and threw her own tantrum by refusing to leave her chambers, but eventually she did so. And then something happened that melted Sophia’s heart.

Sophia fell in love with the young prince and happily married at 19. They spent a few years together in the castle under the king’s wealth and protection before Sophia’s father died in a battle and left everything to his only daughter. So Sophia and her husband moved back to Sophia’s old home, which was no bad thing. They had privacy and ruled well. Sophia’s people loved her.

And then Sophia became pregnant. She had a beautiful baby girl, Isabelle. Isabelle lived for a year, three months and fourteen days. Then a deadly sickness struck and not even the best physicians could heal the poor child. Sophia was heartbroken, and her husband could do little but watch his loving wife wither.

Then the cruel gods allowed disaster to strike again for Sophia, and her husband killed himself, thinking that it was his fault Isabelle died, seeing as he was the one who fell sick at first. This was the final blow for the Baroness and her heart hardened once again. She grew distant from her people and was beginning to entertain thoughts of suicide when word of the Abomination Orb reached her ears. She contacted Jake and became his patron in exchange for the Pendant of Aid and the promise that none of his creations would enter her domain.

Sophia now watches Jake from the sidelines, sometimes deigning to work with him. She is less of a follower then she is an ally. She hopes to gain and expand her province into the chaos that Jake leaves behind. By no means does Jake intimidate her or scare her, seeing as her artifact essentially stops all attempts on her life.

Sophia has extraordinary control over the Soul ring, which was part of her inheritace, but she has yet to reach the ability to create illusions. However, she can control those who are weak minded, influence those who are not, and sense those who have ill intentions towards her. She can also take control of Jake’s creations, among many other things, such as hiding the presence of her mind in someone else’s. No one can sense if Sophia is messing with their mind, although they may feel confused. This is especially true to those who wield strong artifacts.

So now Sophia stands in Jake’s shadow, an immeasurable element. No one knows where her true loyalties lies, only that her heart has been shattered and that she looked for revenge, but doesn’t know who to dole it out to.
Likes/Dislikes:
Sophia is a very refined person. She dislikes disorganized things, dislikes incompetent fools, dislikes impudence, dislikes weakness, dislikes filth, and general dislikes a lot of things. She does like cool weather, those who can follow orders, power, ornate things, and not much else.
Crush:
None

 I actually don’t have anything to say…but Solian is one of my favorites ^^ her roleplay died really fast though…*sigh*

Umm…back ground info, Solian was placed into a roleplay that centered around magical objects. One of them was called the Abomination Orb and allowed its holder to create and control up to 50 monsters of any type at any time.

Solian-Seeking the Abomination

Gaia Name: Toxias
Name: Solian FleetSoul
Age: 21
Gender: Female
Themesong: N/A
Weapon(s): A bow that also works as a gigantic boomerang (shown in appearance) used with enchanted arrows, Nauda
Artifact(s): Pocket of Plenty- The pocket of plenty is a strange artifact because it can morph to any form, as long as it can hold an object. The pocket of plenty allows the user to place one object within in and it will continue to make that object when needed. However, the pocket of plenty only works on one object at a time, and each swap of objects or the change or form takes a tax from the user’s energy, enough to leave a person weak and completely defenseless.
Evepeia Gloves- The Evepeia gloves, deriving their name from the Greek word activity, allows absorption of energy from any non-living source. Then the gloves allow the energy to be converted and used in any form. The Evepeia gloves can absorb an infinite amount of energy, but store it in the user. Therefore, the user can only take in so much energy before he/she explodes.
Appearance: Behold, here I stand
Bio: Solian was born high in the cold mountains, in a very poor village. This village survived only on the few hardy crops that could grow that high, the income from the few travelers that needed aid in getting across the mountains, and the precious furs of animals. Each and every child learned how to survive in wild. Which animal’s skin was best for clothing, how to make a fire when the temperature was below zero, how to make a shelter in thirty minutes, how to read weather and track prey. There was no end to the skills these children needed to learn by adulthood…if they got that far. Solian was one of the lucky ones. Her parents were considered rich in the village, though down in the fertile valleys their wealth amounted to next to nothing. However, it was enough to get Solian the things she needed to survive.
Among the other children, Solian excelled at hunting and fighting. When she was thirteen, she was sent out to survive a month in the harsh wilderness. It was a test of all children, male or female, and a mark of adulthood. It was then that Solian stumbled upon the Evepeia Gloves, half buried in the ice and snow. They were worn and tattered, but something about them, their aura, drew Solian. She put them under her own gloves. It was the last day of the month, and Solian was heading home. When her village was a faint outline on the horizon, Solian suddenly sensed a presence behind her and spun. However, as she did, she slipped on the ice and tumbled. Immediately the monster tracking her by the aura of the Evepeia gloves pounced. Solian would have died if she hadn’t thrown her hands up to shield herself. By doing so, she collected the momentum of the monster in her. It came to a stop and with adrenaline pumping through her veins, Solian thought fast enough to roll out of the way as the monster began crashing down again. She killed it with an arrow through its heart, a perfect shot as it lay confused on the snow.
Solian told no one of her encounters, but from that day on, she kept the Evepeian gloves with her, testing out what they did in secret. One day, Solian was returning from a solo hunting trip and found her village burning, the flames dancing in the air like demons. She ran was fast as she could to it, but it was too late. Everyone was dead. Furious, Solian tracked the monster for days and nights, finally catching up with it and slaying it. She took a small drawstring pouch from its neck because it looked like a shaman’s bag. Solian hoped it would bring good luck to her. She went back to her village to collect anything she could use, and found a strange body staining the snow red along with the other bodies that had once been her friends and family. It was then she realized that the bag had an aura like her gloves.
Seeing no way that the bag could bring her people back, Solian went around and quickly packed her things. When she realized that she would need more arrows, a wave of depression fell over her. It would take time to make the number of arrows that Solian needed, and Solian simply did not want to. She wasn’t sure if she wanted to live anymore. Angered and without the wish of life, Solian pinned the bag to a tree and shot her last arrows at it in a bad temper. When they sunk into the bag, Solian’s eyes widened. The bag began to morph into the form of a quiver. This discovery suddenly fueled Solian’s desire to live again. If there were objects like these, and monsters like that, Solian would do her best to use these items to track the monsters. She would not rest until they were all slain.

So Solian made her way away from the mountains, down to the rich valleys that had been so far away. Over the course of her years, Solian stole magical items, including her sword Nauda and enchanted arrows that she used to replace her old ones. She has also taken on a fake surname so no one will remember her, since there were others away from the village at the time of attack.

Now Solian roams. She never forgets her past, and whenever she sees mountains, she always is reminded of her quest to kill the monsters of the world.
Likes/Dislikes: Solian likes bad weather, specifically cloudy days with the threat of snow, sleet, hail, or rain. She flinches from good weather. Solian doesn’t like working with others, and doesn’t like taking care of others. She hates people who think they know it all, or are very obnoxious. Solian also doesn’t like it when others try to control her.
Crush: N/A

 

 

 

 

 

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